D***@adobeforums.com
2008-07-10 21:46:58 UTC
Try this:
veloc = 7;
amplitude = 80;
decay = 2.0;
t = (time - inPoint);
if (t < 0){ value }else{ amplitude*Math.sin(veloc*t)/Math.exp(decay*t) }
You can use the graph editor to see the effect of changing the parameters, so you can get it set up the way you want.
Dan
veloc = 7;
amplitude = 80;
decay = 2.0;
t = (time - inPoint);
if (t < 0){ value }else{ amplitude*Math.sin(veloc*t)/Math.exp(decay*t) }
You can use the graph editor to see the effect of changing the parameters, so you can get it set up the way you want.
Dan